@startuml
sprite $bower_line [48x48/16] {
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!define DEV2_BOWER_LINE(_alias) ENTITY(rectangle,black,bower_line,_alias,DEV2 BOWER_LINE)
!define DEV2_BOWER_LINE(_alias, _label) ENTITY(rectangle,black,bower_line,_label, _alias,DEV2 BOWER_LINE)
!define DEV2_BOWER_LINE(_alias, _label, _shape) ENTITY(_shape,black,bower_line,_label, _alias,DEV2 BOWER_LINE)
!define DEV2_BOWER_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,bower_line,_label, _alias,DEV2 BOWER_LINE)
skinparam folderBackgroundColor<<DEV2 BOWER_LINE>> White
@enduml